#ifndef _STATICOBJECTS_H_
#define _STATICOBJECTS_H_

#include "objects.h"

class CStaticObjects :
	public CObjects
{
private:
protected:
public:
	RECT rectDraw;
	CTexture* texture;
	CStaticObjects(void);
	CStaticObjects(int kind, int id, D3DXVECTOR3 pos);
	void SetTexture(char* filename);
	void CreateRectDraw(int left, int top, int width, int height);
	void SetRectDraw(int Kind, int ID);
	void Render(CObjects *obj);
	~CStaticObjects(void);
};

#endif